Here is my latest project. I have been working on a procedural scaffolding generator in Houdini. As it uses instancing, the renders are real-time and the building time is almost instant. Had a blast working on this project and I can’t wait to present the next ones!
Cathedral Asset: https://sketchfab.com/3d-models/mexico-city-metropolitan-cathedral-ec98bc3741d54810a1ebf35d26c1de54
Global Showcase:
The tool works with small scale but reveals its true potential with large scales. It uses instancing which is perfect if you want to switch other meshes. The user can easily tweak the materials in unreal to achieve the desired look.
Tool Showcase:
Requires 3 inputs: Box(es) for scaffolding (represented in Red), Ground Mesh (what's below the scaffolding) and the Box for the stairs (represented in Blue). Once the inputs are set you can finally have fun and experiment!
Cinematic shot daytime real-time
Cinematic shot nighttime real-time
Cinematic shot Sunset real-time